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IMG Haptics Software Engineer
Category: Publishing , Computing
  • Your pay will be discussed at your interview

Job code: lhw-e0-85144166

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  Job posted:   Wed Feb 28, 2018
  Distance to work:   ? miles
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IMG Haptics Software Engineer

# IMG Haptics Software Engineer

Job Number: 113537248

Santa Clara Valley, California, United States

Posted: 27-Feb-2018

Weekly Hours: 40.00

**Job Summary**

Opportunity is tapping you on the shoulder. The Haptics SW team that helped usher in widespread industry use of haptics, with the Taptic Engine in the iPhone and Apple Watch, is expanding.

We're looking for engineers with a passion for quality and performance to prioritize, root cause, and engineer solutions for issues and hot spots in the haptics & reactive audio stack.

If you're looking for impact, innovation, and growth, let's get in touch.

**Key Qualifications**

* Demonstrated interest or expertise in audio, music systems, HCI and/or haptics; shipped products helpful.

* Min. 1 yr. experience in system software or multimedia programming using C++ (Objective-C, or Swift nice to have); Have designed with OO design concepts.

* Familiarity with UNIX-based scripting, command line tools, test automation, metrics, and software quality.

* Have worked in a professional SW development environment (2+ yrs) - collaboration tools + practices, source control tools, test and integration tools/concepts

* Demonstrable problem-solving and debugging skills, spanning multiple SW components and HW/SW boundaries

* Well-versed in digital audio fundamentals (sampling, filtering, compression, media file formats, etc.)

* Helpful: knowledge of real time, OS, and concurrency concepts

* Helpful: experience testing, debugging or maintaining audio engines, sound editors, synthesis tools or other audio middleware

* Helpful: Experience working with multimedia stack components such as Core Audio, AVFoundation, Core Media (or equivalent on other platforms)

* Experience working with speakers and haptic actuators helpful, not required.


In this role, you'll be conducting investigations, repairs, and new feature implementation in the area of haptics and system UI sound software. You combine a methodical approach with creative ideas to isolate, reproduce, and fix complex bugs, to ensure the level of polish and quality our users expect. You'll be situated within the Interactive Media Group (IMG), which provides the audio, media and graphics foundation across all of Apple's professional and consumer products.

You should feel comfortable working at many levels of the software stack including audio/haptics processing algorithms, multimedia SW stack, driver interfaces, authoring/editing tools, and user interface. You're used to dealing with a firehose of information, decisions, deadlines and priorities. You'll need to be comfortable reaching out and communicating cross-functionally within the broader haptics HW/SW/Design community within Apple to advance your projects.


BS/MS in CS, EE, or Music Technology -- or equivalent work experience

**Additional Requirements**

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